Digital Citizenship
We can be safe, respectful, and responsible online.
MMES Digital Citizenship Curriculum is obtained from Common Sense Media.
MMES Digital Citizenship Curriculum is obtained from Common Sense Media.
Lesson 1: My Media Choices
What makes a healthy media choice? We make choices every day about media we consume and create. But do kids understand what makes a media choice healthy or not? Hint: IT's about more than just screen time. Use the activities in this lesson to give kids a framework for making informed media choices. Students will be able to: -Learn the "What? When? How Much?" framework for describing their media choices. -Use this framework and their emotional responses to evaluate how healthy different types of media choices are. -Begin to develop their own definition of a healthy media balance. |
Video and Content obtained from Common Sense Media
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Video and Content obtained from Common Sense Media
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Lesson 2: Private and Personal Information
What information about you is OK to share online? It's in our students' nature to share and connect with others. But sharing online comes with some risks. How can we help kids build strong, positive, and safe relationships online? Help your students learn the difference between what's personal and what's best left private. Students will be able to: -Identify the reasons why people share information about themselves online. -Explain the difference between private and personal information. -Explain why it is risky to share private information online. |
Lesson 3: Our Online Tracks
How does our online activity affect the digital footprints of ourselves and others? Your digital footprint can affect your online reputation for a long time. But kids don't always realize that digital footprints aren't just a personal matter. Show your students how they can contribute to a positive digital reputation, both for themselves and for others. Students will be able to: -Define the term "digital footprint" and identify the online activities that contribute to it. -Identify ways they are-- and are not-- in control of their digital footprint. -Understand what responsibilities they have for the digital footprints of themselves and others. |
Video and Content obtained from Common Sense Media
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Video and Content obtained from Common Sense Media
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Lesson 4: Keeping Games Fun and Friendly
How can I be positive and have fun while playing online games, and help others do the same? Social interaction is part of what makes online gaming so popular and engaging for kids. Of course, online communication can come with some risks. Show your students how to keep their gaming experiences fun, healthy, and positive. Students will be able to: -Define "social interaction" and give an example. -Describe the positives and negatives of social interaction in online games. -Create an online video game cover that includes guidelines for positive social interaction. |
Lesson 5: Be A Super Digital Citizen
How can we be upstanders when we see cyberbullying? Online tools are empowering for kids, and they also come with big responsibilities. But do kids know what to do when they encounter cyberbullying? Show your students appropriate ways to take action and resolve conflicts, from being upstanders to helping others in need. Students will be able to: -Reflect on the characteristics that make someone an upstanding digital citizen. -Recognize what cyberbullying is. -Show ways to be an upstander by creating a digital citizenship superhero comic strip. |
Video and Content obtained from Common Sense Media
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Video and Content obtained from Common Sense Media
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Lesson 6: A Creator's Rights and Responsibilities
What rights and responsibilities do you have as a creator? It's common for kids to use images they find online, for school projects or just for fun. But kids don't often understand which images are OK to use and which ones aren't. Help your students learn about the rights and responsibilities they have when it comes to images they create and use. Students will be able to: -Define "copyright" and explain how it applies to creative work. -Describe their rights and responsibilities as creators. -Apply copyright principles to real-life scenarios. |